I am a dedicated 3D Artist with over 3 years of experience in architectural visualization, interior design rendering, and immersive 3D solutions. I specialize in creating high-quality photorealistic renders, cinematic animations, and real-time environments, bringing complex ideas to life for both interactive and design projects.
Key Achievements:
• Successfully delivered 50+ architectural and interior visualization projects, including VR tours, resulting in a 20% increase in client engagement and satisfaction.
• Collaborated with leading construction companies like BI Group, producing 3D designs for restaurants, private cottages, and commercial spaces.
• Integrated VR, real-time rendering, and cinematic techniques into workflows, reducing project delivery time by 25% while maintaining exceptional quality.
• Gained advanced expertise in tools such as Unreal Engine 5 (including PCG systems), 3ds Max, Corona Render, SpeedTree, Gaea, enabling the production of both detailed game environments and complex 3D assets.
• Participated in international workshops and training programs to enhance skills in level art, composition, lighting, and environment design.
My goal is to contribute to groundbreaking projects in the gaming and film industries, where I can leverage my professional 3D background and passion for real-time environments to create extraordinary visual experiences. I’m passionate about creating visually captivating spaces that bridge the gap between art and technology. Always eager to learn and adapt, I thrive on pushing creative boundaries to deliver outstanding results.